Sep 12, 2006, 07:23 PM // 19:23
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#81
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Banned
Join Date: Aug 2006
Profession: N/
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/signed
This is a great idea. I wonder why anet didn't think of this...
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Sep 13, 2006, 08:27 AM // 08:27
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#82
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Jungle Guide
Join Date: Feb 2006
Profession: Mo/N
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/conditional sign. This can't work for all shields; just one or two specific shields. Something only available from your guildhall weaponsmith perhaps?
EDIT: for non-warrior/Paragon types you could add "banner" accessories with special guildhall only purchases. Scythes and staves with a small guild banner showing the guild colors attached behind the head. Monks could have targes in place of the Aegis/divine symbol, eles get a unique scroll, sins get colored tassels on their daggers, etc.
Last edited by Minus Sign; Sep 13, 2006 at 09:46 AM // 09:46..
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Sep 13, 2006, 08:40 AM // 08:40
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#83
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Minus Sign
/conditional sign. This can't work for all shields; just one or two specific shields. Something only available from your guildhall weaponsmith perhaps?
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I like that.
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Sep 13, 2006, 12:53 PM // 12:53
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#84
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Desert Nomad
Join Date: Aug 2006
Location: 668 the neighbor of the beast
Guild: TFK
Profession: A/
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mage and ranger classes could get bracers. the emblem would be small but still able to be seen. bonuses could still be added. it would take place of their gloves maybe.
/signed for the shields btw
~the guildless rat~
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Sep 13, 2006, 01:36 PM // 13:36
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#85
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Wilds Pathfinder
Join Date: May 2006
Location: Mexico
Guild: La Legion del Dragon [LD]
Profession: E/
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the shield skins can bet the standard pvp shield skins,
/signed
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Sep 13, 2006, 04:06 PM // 16:06
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#86
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Ascalonian Squire
Join Date: Sep 2006
Location: Beer me!
Guild: Hey Look Over There [gAnK]
Profession: Mo/
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Yes, anything that can make a guild more unique and show more esprie de core (<-- spelling?) would provide an excellent atmosphere in PVP.
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Sep 13, 2006, 04:55 PM // 16:55
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#87
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Ascalonian Squire
Join Date: Jul 2006
Guild: Heart of the Wolf
Profession: W/Mo
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here is an idea for rangers, Have quivers placed on there backs. It would give them a place for the guild emeblem and finally show were the rangers are getting there arrows from. or is just me that has wondered were the rangers are pulling arrows from?
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Sep 13, 2006, 08:19 PM // 20:19
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#88
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Academy Page
Join Date: Jan 2006
Guild: [BotW]
Profession: Me/
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/Signed. A unique idea that definitely fits GW as a game.
Last edited by Redwinter; Sep 13, 2006 at 08:22 PM // 20:22..
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Oct 25, 2006, 11:22 AM // 11:22
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#89
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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/bump
(2 busy doing school 2 update and read post)
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Oct 25, 2006, 11:32 AM // 11:32
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#90
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: Prefer Unlight Beer [PuB]
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ME WANTS EMBLEMS ON ME PANTS.
/signed
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Oct 25, 2006, 01:46 PM // 13:46
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#91
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Forge Runner
Join Date: Aug 2005
Location: Ashford Abbey
Guild: Hey Mallyx [icU]
Profession: Mo/Me
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/signed
20/20 healing prayers 4 meters long banner ftw
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Oct 25, 2006, 02:45 PM // 14:45
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#92
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Academy Page
Join Date: Oct 2006
Location: The Netherlands
Guild: Souls of Glory [SoG]
Profession: Mo/
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Quote:
Originally Posted by xBakox
I think the original idea was better. Have Anet make 3 or 4 new "clean" shields. You could basically have a round one, and sqaure one, and maybe a triangle one like Tanzits. The leader picks which one. Then the emblem/colors go on it. The leader has to pay for it intially (2-5k, like capes) then the individual has to pay for the MODS only. If they wanted they could get a clean Armor 16 one for free.
To prevent abuse, levels 1-5 get a armor +6 shield, 6-10 get armor +8, levels 11-15 gets armor +12 and levels 16-19 get armor +14. Only level 20s could get armor +16 and new mods.
A mod like +30 health could be 20k or so, recieved dmg -2 while in a stance 10k. They would all be customized.
Honestly I think its a pretty neat idea.
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/signed If they would do it in this way
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Oct 26, 2006, 02:44 PM // 14:44
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#93
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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BTW, with the newest update INSCRIPTIONS, it seems that this idea is getting a better and better foothold. Maybe Anet has already prepared something like this...
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Oct 26, 2006, 08:26 PM // 20:26
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#94
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Wilds Pathfinder
Join Date: Jun 2005
Location: Georgia, US
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Too much work for Anet, they will never do it.
You already have a cape, I don't see the point of having a shield that the Rangers and other 2-handed weapon wielder can't use. Casters with shield/banner stuff? Bad idea.
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Nov 13, 2006, 12:27 PM // 12:27
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#95
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Desert Nomad
Join Date: May 2006
Location: Guildmistress Eve [Me], Guildmistress Azura [N], Guildmistress Azumi [A], Guildmistress Jaina [D]
Guild: Guildmaster Aeron [Rt], Arthas Ironfist [W], Guild: The Tyrian Templars [TTT]
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Paragons have shields...
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Nov 13, 2006, 01:25 PM // 13:25
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#96
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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I like the idea. Unique off hand items which identify your guild by a logo on a weapon or focus item.
/signed for the most part
....except!!!
Im a caster, and lets say my guild used a rose as their logo!
If I choose to carry the focus item, Im stuck with carrying a rose!!!!!!!!
I dont mind the idea of carrying maybe a flag on a pole, but im not loving that idea.
Perhaps a cool looking focus item depending on your profession. With unique guild colours or the logo on their somewhere.
I think a tiny bit more thought is needed into what a person gets.
If you make it so when you join a guild, depending on your profession you get a unique item in your inventory.
With attributes which arent profession specialised, they can work with any.
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Nov 28, 2006, 11:50 PM // 23:50
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#97
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Academy Page
Join Date: Jan 2006
Location: texas...oooooyaaa
Guild: Shadow Knights [SK]
Profession: W/
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Quote:
Originally Posted by AuraofMana
Too much work for Anet, they will never do it.
You already have a cape, I don't see the point of having a shield that the Rangers and other 2-handed weapon wielder can't use. Casters with shield/banner stuff? Bad idea.
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lol if you watch any match in observer mod most monks/casters will have a shield for a negative nrgy set but yah rangers are screwed over
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Nov 29, 2006, 11:16 AM // 11:16
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#98
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Academy Page
Join Date: Dec 2005
Guild: Team Chaos Theory [hent]
Profession: Mo/Me
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/not signet
too much work from anet, they should fix ha & paragons 1st
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Feb 28, 2007, 02:13 PM // 14:13
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#99
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Lion's Arch Merchant
Join Date: Jun 2005
Guild: Forever Knights
Profession: E/
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/Signed
Great idea, I'd love to see this added, although why restrict logos to guilds? A player could also be able to wear an alliance logo upon his/her shield or a logo he/she chooses.
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Feb 28, 2007, 06:01 PM // 18:01
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#100
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Frost Gate Guardian
Join Date: Nov 2006
Location: Montreal, Quebec, Canada
Profession: R/N
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We need more ways to identify ourselves with our Guild
Quote:
Originally Posted by Guildmaster Cain
We need more ways to identify ourselves with our Guild.
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/signed for different ways to identify with our Guild
/not signed for purchaseable items
You have many good suggestions on how to do this... My major issue with this is any system where items need to be bought or customized for each character, that becomes quite the headache: think about the money, the inventory, and any items you already have. Lots of people will be upset by this.
My take is that the Guild master could customize the shield, cape, sword, armor, etc. The inventory would sport "eye" buttons where each item can be replaced by the artwork of its equivalent item (if available) if the Guild member should so desire. The mechaniscs for this is already implemented for the cape & helm. Other positions would allow to see the item worn vs. the equivalent Guild-customized item.
For example, if the leader customized a Guild shield, I can have my shield "look like" the Guild shield. If the character is not using a shield, then I can't have a Guild shield. If my character is using a focus, the it is the Guild focus that would be shown instead of the Guild shield. The change is purely cosmetic, and does not affect the item. It is up to the leader to customize all of these items, and up to the Guild members to contribute to the costs if they choose to.
Some candidate items would be (and in parentheses, what these could be replaced by):
(1) Armor pieces (badges), inclusing shirt (sachets, shield on back)
(2) Swords, staves (banner), etc
(3) Shield, focus, etc
(4) Cape (or shield on back)
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